Identification of Gamification Components In Association With User`s Experience In The Services Of Digital Libraries

Mitra Samiei; Reza Rajabali Beglou; Fateme Tak

Volume 4, Issue 6 , January 2023, , Pages 59-83

https://doi.org/10.22054/dcm.2022.65436.1050

Abstract
  The present research has been done with a view to identifying gamification components in association with users' experience in the services of digital libraries. Typically, the research method has been a developmental and systematic review, and essentially an analytic one. The data collection was carried ...  Read More

Designing the Conceptual Model of Digital Library Evaluation using the Fuzzy Delphi Method

Mitra Samiei

Volume 2, Issue 3 , March 2021, , Pages 25-43

https://doi.org/10.22054/dcm.2021.13674

Abstract
  Purpose: The present paper aims at identifying and extracting the dimensions, components, and criteria of digital library evaluation based on experts` opinions and the 5S conceptual framework of Goncalves.Methodology: This was an applied, documentary, and survey research making the best use of the fuzzy ...  Read More

Ranking of production and management risks of digital resources in digital libraries by means of Shanon Entropy and Fuzzy TOPSIS Techniques

Mitra Samiei; Somayeh Farzadi; Mahdi Taheri

Volume 1, Issue 1 , July 2020, , Pages 27-42

https://doi.org/10.22054/dcm.2020.56991.1017

Abstract
  Purpose: The present research has been done with a view to evaluation and ranking of production and management of digital resources in the supply chain of digital libraries.Methodology: The present research is essentially an applied one and the method employed, has been descriptive survey based on Shanon ...  Read More